![]() ![]() There is no bonus for pulling out early, nor a option to extract once you got to a inn. With DD2 however, I found that unfair was the rule, not the exception, and it was obvious very early in a run that it would be a failed run, but its still in your benefit to do as much as you can. While DD1 could be hard and unforgiving, and its why I loved it, at least it was fair. In short, the game is unnecessarily cruel and unfair. Unlocking the new items and abilities is painfully slow, and I'm not even sure I want to unlock all of them because it means less of a chance to get the items you actually need to complete a run. ![]() I knew at that point the run was over, as that was my bread and butter for the run, and by about half way through the 1st wagon section it was. I remember I was running Vestal and Hellion and after the 1st inn, the one after the easy forest battle against undead, they had a falling out with the relationship system, and each got a point of stress whenever the Vestal used her Consecration of Fortitude ability or the hellion used her Wicked Hack. If you don't get the right supplies, if even 1 thing goes wrong, the run is over, and they are long runs. But the runs take a long time, there are long pauses between the battles, and each run is too RNG heavy. Its like one really long DD1 dungeon, but in that one, when I knew the run was over, I'd just leave. But it just takes too long to go through the paths. ![]() ![]() The art is great! Love the new monsters, some of the new mechanics are great, but some are really troublesome. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |